On dialogue screens, players talk to NPCs and make choices that influence the story’s progression. They can manage gear and party’s development, as well as symbiont’s parameters. What’s that last thing? You’ll find out once you start playing.
On the sector screen, players choose where characters go, moving across the map or getting into trouble, discovering things, or facing other surprises of the deep space.
Sometimes, to find something interesting on a newly discovered planet or a small asteroid, players have to resort to the scanning mechanic to search for the points of interest.